Listed in order of completion

When 2020 started, I had a series of gaming goals that I wanted to focus on. My year ended up being a hectic mess (COVID, I moved to England from the states, my PS5 preorder never arrived), but I think I did pretty well considering.

This article captures everything I beat in 2020. All the games, both big and small. I wrote a paragraph or two summarizing my feelings after I rolled credits, so these pieces are written in real time. I’ve also included links to releated articles here on Game Loot. …

How many hours? How many eggs?

“Madness lies on Route 5, a party full of Pokemon Eggs…”

- A Pokemon Trainer (probably)

Since March of 2020, I’ve been hatching Pokémon eggs. I’ve done everything in Pokémon Shield. I’ve beaten the story and each of the excellent DLCs. I’ve put together a competitive team, cultivating IVs and EVs in the franchise’s slightly convoluted way. Once I reached the other side of the content provided to me by Game Freak, I set out on a new quest.

I wanted to hatch a shiny Dreepy.


Shiny Pokémon are a hot commodity. The feature was introduced in the Second Generation…

A secret Park in the Tony Hawk remaster?

Photo credit: taken from my play through

This article started as a focus on two levels in the Tony Hawk’s Pro Skater 1 + 2 game, but it changed very quickly…

Sorry… I’m just a little tired. The summer seems like its lasting forever. My work hasn’t changed very much, and the words have been harder to come by lately. But this… Kind of messed with my head a little bit.

Back ground is probably the best place to start: I have a backlog of games that I have been working through. The Tony Hawk remasters seemed like an awesome game to knock off the list. I…

A New High Standard for this Sony Duo

Photo credit: from my play through

The Ratchet & Clank remake languished on my backlog for years. At first, I wasn’t sure why. It was critically acclaimed! The combat seemed fun and right up my alley! From everything I heard/read, it was a must play Playstation exclusive.

But whenever I would settle down and decide to give Ratchet & Clank a try, I just couldn’t get into it. I would drop into a level, battling waves of enemie. I would hit the next story There was some collectibles and a random rail-grinding section.

Before to long, I realized the truth. Ratchet & Clank 2016 is dull…

The influences of the newest Resident Evil

Photo credit: from my play through

Resident Evil is a franchise that has had its fair share of struggles. These struggles are often about identity. Granted, you don’t exist as a gaming franchise for 25 years without the occasional hiccup. When the series kicked off in 1996, it was a new kind of horror game. Slow-paced survival horror set in a secret-filled mansion. You had weapons, but they felt almost secondary. The roots had grown. The second game was set in a police station. The third broadened it’s scope to parts of Raccoon City. …

Welcome to Logan Noble’s Medium Page! Horror writer, bookworm, editor and chief of Game Loot.


Hello and welcome! My name is Logan Noble. I am a fiction writer (horror and weird fiction), freelance content creator, and editor and chief of Game Loot here on Medium.

I’ve been writing for as long as I was old enough to hold a pen. A lot of those early stories were mash-ups of whatever media I was taking in at the time. …

An Ode to my Favorite ‘Bad’ Gun from D2

Photo credit: screenshot from my game.

I’ve fallen back into Destiny 2. After playing through Beyond Light — the newest expansion — and exploring most of what Season of the Chosen has on offer, I’ve spent a lot of time thinking about inventory.

And I feel like that’s a lot of what Destiny 2 is at its core. It is a looter shooter of course, but the rapid inventory management and constant thought about said movement occupies my mind whenever I warp down into the Tower. Think about it: we carry several weapons in each slot. We carry our favorites. We carry weapons for certain mission…

And why you should consider it as well

Photo by Matias North on Unsplash

2020 was one of the worst years of my life.

I type that not to get sympathy or platitudes. It’s a logical statement, measured and compared. There was a lot of factors at play. It was a pandemic. It was politics and the United States falling apart. Because of my job, I moved across the world and found myself further isolated from family and the familiar. I also experienced the sudden death of a loved one, which compounded each issue significantly.

But we soldier on. I found time to do the things I love: writing, video games, and of course…

A second look at Cyanide’s Lovecraft Detective Simulator

Photo credit: taken from my play through

It’s 2021 and I’m playing Call of Cthulhu again.

When I booted it up for the second time, I questioned my choice almost immediately. I didn’t love this game when I played it back then. I wrote about it briefly on my author website in 2018. Here’s what the me of yesteryear said:

The other game I wanted to talk about is Call of Cthulhu. This game is…not anything that I wanted it to be. It’s essentially a walking simulator with some very diet-light environmental puzzles. But being able to spend some slow time in a quaint little Lovecraftian world…

My goals for everything gaming for the rest of the year

God of War (2018). Photo credit: taken from my playthrough.

This is the first real post for Game Loot in 2021, so I’m thinking of it as a catch-up post. I wanted to talk about the history of the site a bit over 2020, and how my goals for this year will inform my writing going forward. So before I go into the goal part, let’s take a look back over the last year.

Game Loot in 2020

Logan Noble

Logan Noble (@logannobleauthor) is a freelance video game writer and horror fiction author. Editor of Game Loot. For more, check

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